Burning Abyss Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Absolute King Back Jack
SR Rarity
Absolute King Back Jack
SR Rarity
Absolute King Back Jack
DARK 1
Absolute King Back Jack
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.

N Rarity
Alich, Malebranche of the Burning Abyss
N Rarity
Alich, Malebranche of the Burning Abyss
N Rarity
Alich, Malebranche of the Burning Abyss
DARK 3
Alich, Malebranche of the Burning Abyss
  • ATK:

  • 1200

  • DEF:

  • 0


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.

N Rarity
Barbar, Malebranche of the Burning Abyss
N Rarity
Barbar, Malebranche of the Burning Abyss
N Rarity
Barbar, Malebranche of the Burning Abyss
DARK 3
Barbar, Malebranche of the Burning Abyss
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.

N Rarity
Cagna, Malebranche of the Burning Abyss
N Rarity
Cagna, Malebranche of the Burning Abyss
N Rarity
Cagna, Malebranche of the Burning Abyss
DARK 3
Cagna, Malebranche of the Burning Abyss
  • ATK:

  • 1500

  • DEF:

  • 300


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.

N Rarity
Calcab, Malebranche of the Burning Abyss
N Rarity
Calcab, Malebranche of the Burning Abyss
N Rarity
Calcab, Malebranche of the Burning Abyss
DARK 3
Calcab, Malebranche of the Burning Abyss
  • ATK:

  • 1400

  • DEF:

  • 0


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.

R Rarity
Cir, Malebranche of the Burning Abyss
R Rarity
Cir, Malebranche of the Burning Abyss
R Rarity
Cir, Malebranche of the Burning Abyss
DARK 3
Cir, Malebranche of the Burning Abyss
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.

SR Rarity
Crane Crane
SR Rarity
Crane Crane
SR Rarity
Crane Crane
EARTH 3
Crane Crane
  • ATK:

  • 300

  • DEF:

  • 900


When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn.

R Rarity
Draghig, Malebranche of the Burning Abyss
R Rarity
Draghig, Malebranche of the Burning Abyss
R Rarity
Draghig, Malebranche of the Burning Abyss
DARK 3
Draghig, Malebranche of the Burning Abyss
  • ATK:

  • 1100

  • DEF:

  • 900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.

SR Rarity
Farfa, Malebranche of the Burning Abyss
SR Rarity
Farfa, Malebranche of the Burning Abyss
SR Rarity
Farfa, Malebranche of the Burning Abyss
DARK 3
Farfa, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.

R Rarity
Fiendish Rhino Warrior
R Rarity
Fiendish Rhino Warrior
R Rarity
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.

SR Rarity
Graff, Malebranche of the Burning Abyss
SR Rarity
Graff, Malebranche of the Burning Abyss
SR Rarity
Graff, Malebranche of the Burning Abyss
DARK 3
Graff, Malebranche of the Burning Abyss
  • ATK:

  • 1000

  • DEF:

  • 1500


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".

R Rarity
Kagemucha Knight
R Rarity
Kagemucha Knight
R Rarity
Kagemucha Knight
DARK 3
Kagemucha Knight
  • ATK:

  • 0

  • DEF:

  • 0


When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.

N Rarity
Libic, Malebranche of the Burning Abyss
N Rarity
Libic, Malebranche of the Burning Abyss
N Rarity
Libic, Malebranche of the Burning Abyss
DARK 3
Libic, Malebranche of the Burning Abyss
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.

R Rarity
Marauding Captain
R Rarity
Marauding Captain
R Rarity
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.

SR Rarity
Scarm, Malebranche of the Burning Abyss
SR Rarity
Scarm, Malebranche of the Burning Abyss
SR Rarity
Scarm, Malebranche of the Burning Abyss
DARK 3
Scarm, Malebranche of the Burning Abyss
  • ATK:

  • 800

  • DEF:

  • 2000


If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".

R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

N Rarity
Rubic, Malebranche of the Burning Abyss
N Rarity
Rubic, Malebranche of the Burning Abyss
N Rarity
Rubic, Malebranche of the Burning Abyss
DARK 3
Rubic, Malebranche of the Burning Abyss
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.

SR Rarity
Armored Xyz
SR Rarity
Armored Xyz
SR Rarity
Armored Xyz
Spell Normal
Armored Xyz

    Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects. ● Change the equipped monster's ATK to this card's ATK. ● The equipped monster gains this card's Attribute. ● At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.

    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    UR Rarity
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.



      Tag(s):

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          UR Rarity
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              UR Rarity
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.



                Tag(s):

                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    UR Rarity
                    Destructive Daruma Karma Cannon
                    UR Rarity
                    Destructive Daruma Karma Cannon
                    UR Rarity
                    Destructive Daruma Karma Cannon
                    Trap Normal
                    Destructive Daruma Karma Cannon

                      Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

                      N Rarity
                      Fiend Griefing
                      N Rarity
                      Fiend Griefing
                      N Rarity
                      Fiend Griefing
                      Trap Normal
                      Fiend Griefing

                        Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.

                        N Rarity
                        Fire Lake of the Burning Abyss
                        N Rarity
                        Fire Lake of the Burning Abyss
                        N Rarity
                        Fire Lake of the Burning Abyss
                        Trap Normal
                        Fire Lake of the Burning Abyss

                          Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.

                          N Rarity
                          Full-Armored Xyz
                          N Rarity
                          Full-Armored Xyz
                          N Rarity
                          Full-Armored Xyz
                          Trap Normal
                          Full-Armored Xyz

                            If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

                            SR Rarity
                            Ice Dragon's Prison
                            SR Rarity
                            Ice Dragon's Prison
                            SR Rarity
                            Ice Dragon's Prison
                            Trap Normal
                            Ice Dragon's Prison

                              Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

                              UR Rarity
                              Infinite Impermanence
                              UR Rarity
                              Infinite Impermanence
                              UR Rarity
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                SR Rarity
                                Karma Cut
                                SR Rarity
                                Karma Cut
                                SR Rarity
                                Karma Cut
                                Trap Normal
                                Karma Cut

                                  Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

                                  SR Rarity
                                  Needlebug Nest
                                  SR Rarity
                                  Needlebug Nest
                                  SR Rarity
                                  Needlebug Nest
                                  Trap Normal
                                  Needlebug Nest

                                    Send the top 5 cards of your Deck to the GY.

                                    R Rarity
                                    Paleozoic Dinomischus
                                    R Rarity
                                    Paleozoic Dinomischus
                                    R Rarity
                                    Paleozoic Dinomischus
                                    Trap Normal
                                    Paleozoic Dinomischus

                                      Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                      R Rarity
                                      Phoenix Wing Wind Blast
                                      R Rarity
                                      Phoenix Wing Wind Blast
                                      R Rarity
                                      Phoenix Wing Wind Blast
                                      Trap Normal
                                      Phoenix Wing Wind Blast

                                        Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.

                                         Rarity
                                        Transaction Rollback
                                         Rarity
                                        Transaction Rollback
                                         Rarity
                                        Transaction Rollback
                                        Trap Normal
                                        Transaction Rollback

                                          Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                                          Extra Deck

                                          SR Rarity
                                          Dante, Pilgrim of the Burning Abyss
                                          SR Rarity
                                          Dante, Pilgrim of the Burning Abyss
                                          SR Rarity
                                          Dante, Pilgrim of the Burning Abyss
                                          LIGHT 9
                                          Dante, Pilgrim of the Burning Abyss
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2500


                                          3 "Burning Abyss" monsters with different names Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.

                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          DARK
                                          Accesscode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Bottom

                                          Right


                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                          Tag(s):

                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          DARK
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          • ATK:

                                          • 500

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.

                                          R Rarity
                                          Gravity Controller
                                          R Rarity
                                          Gravity Controller
                                          R Rarity
                                          Gravity Controller
                                          DARK
                                          Gravity Controller
                                          • ATK:

                                          • 1000

                                          • LINK-1

                                          Link Arrow:

                                          Bottom-Left


                                          1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.

                                          UR Rarity
                                          I:P Masquerena
                                          UR Rarity
                                          I:P Masquerena
                                          UR Rarity
                                          I:P Masquerena
                                          DARK
                                          I:P Masquerena
                                          • ATK:

                                          • 800

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          DARK
                                          Knightmare Unicorn
                                          • ATK:

                                          • 2200

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Bottom

                                          Right


                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                                          R Rarity
                                          Virgil, Rock Star of the Burning Abyss
                                          R Rarity
                                          Virgil, Rock Star of the Burning Abyss
                                          R Rarity
                                          Virgil, Rock Star of the Burning Abyss
                                          LIGHT 6
                                          Virgil, Rock Star of the Burning Abyss
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.

                                          SR Rarity
                                          Ashura King
                                          SR Rarity
                                          Ashura King
                                          SR Rarity
                                          Ashura King
                                          EARTH
                                          Ashura King
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 0


                                          3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn.

                                          UR Rarity
                                          Beatrice, Lady of the Eternal
                                          UR Rarity
                                          Beatrice, Lady of the Eternal
                                          UR Rarity
                                          Beatrice, Lady of the Eternal
                                          LIGHT
                                          Beatrice, Lady of the Eternal
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2800


                                          2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.

                                          UR Rarity
                                          Dante, Traveler of the Burning Abyss
                                          UR Rarity
                                          Dante, Traveler of the Burning Abyss
                                          UR Rarity
                                          Dante, Traveler of the Burning Abyss
                                          LIGHT
                                          Dante, Traveler of the Burning Abyss
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 2500


                                          2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.

                                          UR Rarity
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                                          Tag(s):

                                          SR Rarity
                                          Downerd Magician
                                          SR Rarity
                                          Downerd Magician
                                          SR Rarity
                                          Downerd Magician
                                          DARK
                                          Downerd Magician
                                          • ATK:

                                          • 2100

                                          • DEF:

                                          • 200


                                          2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

                                          UR Rarity
                                          Full Armored Dark Knight Lancer
                                          UR Rarity
                                          Full Armored Dark Knight Lancer
                                          UR Rarity
                                          Full Armored Dark Knight Lancer
                                          WATER
                                          Full Armored Dark Knight Lancer
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 1500


                                          3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                                          SR Rarity
                                          Xyz Armor Fortress
                                          SR Rarity
                                          Xyz Armor Fortress
                                          SR Rarity
                                          Xyz Armor Fortress
                                          WATER
                                          Xyz Armor Fortress
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1800


                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                                          R Rarity
                                          Xyz Armor Torpedo
                                          R Rarity
                                          Xyz Armor Torpedo
                                          R Rarity
                                          Xyz Armor Torpedo
                                          WATER
                                          Xyz Armor Torpedo
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 800


                                          2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.

                                          Need 8 UR

                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          UR Rarity
                                          Cherubini, Ebon Angel of the Burning Abyss
                                          UR Rarity
                                          Dante, Traveler of the Burning Abyss
                                          UR Rarity
                                          Dante, Traveler of the Burning Abyss
                                          UR Rarity
                                          Number 3: Cicada King
                                          UR Rarity
                                          Number 3: Cicada King
                                          UR Rarity
                                          Foolish Burial

                                          Main: 40 Extra: 14

                                          N Rarity
                                          3 cardAlich, Malebranche of the Burning Abyss
                                          N Rarity
                                          3 cardAlich, Malebranche of the Burning Abyss
                                          Alich, Malebranche of the Burning Abyss
                                          DARK 3
                                          Alich, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 0


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn.


                                          N Rarity
                                          3 cardBarbar, Malebranche of the Burning Abyss
                                          N Rarity
                                          3 cardBarbar, Malebranche of the Burning Abyss
                                          Barbar, Malebranche of the Burning Abyss
                                          DARK 3
                                          Barbar, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1000


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Barbar, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target up to 3 "Burning Abyss" cards in your Graveyard, except "Barbar, Malebranche of the Burning Abyss"; banish them, and if you do, inflict 300 damage to your opponent for each.


                                          N Rarity
                                          2 cardCagna, Malebranche of the Burning Abyss
                                          N Rarity
                                          2 cardCagna, Malebranche of the Burning Abyss
                                          Cagna, Malebranche of the Burning Abyss
                                          DARK 3
                                          Cagna, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 300


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cagna, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can send 1 "Burning Abyss" Spell/Trap Card from your Deck to the Graveyard.


                                          N Rarity
                                          3 cardCalcab, Malebranche of the Burning Abyss
                                          N Rarity
                                          3 cardCalcab, Malebranche of the Burning Abyss
                                          Calcab, Malebranche of the Burning Abyss
                                          DARK 3
                                          Calcab, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1400

                                          • DEF:

                                          • 0


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.


                                          R Rarity
                                          3 cardCir, Malebranche of the Burning Abyss
                                          R Rarity
                                          3 cardCir, Malebranche of the Burning Abyss
                                          Cir, Malebranche of the Burning Abyss
                                          DARK 3
                                          Cir, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 1200


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it.


                                          R Rarity
                                          3 cardDraghig, Malebranche of the Burning Abyss
                                          R Rarity
                                          3 cardDraghig, Malebranche of the Burning Abyss
                                          Draghig, Malebranche of the Burning Abyss
                                          DARK 3
                                          Draghig, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1100

                                          • DEF:

                                          • 900


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Draghig, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can choose 1 "Burning Abyss" card from your Deck and place it on top of your Deck.


                                          SR Rarity
                                          1 cardFarfa, Malebranche of the Burning Abyss
                                          SR Rarity
                                          1 cardFarfa, Malebranche of the Burning Abyss
                                          Farfa, Malebranche of the Burning Abyss
                                          DARK 3
                                          Farfa, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1900


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase.


                                          SR Rarity
                                          3 cardGraff, Malebranche of the Burning Abyss
                                          SR Rarity
                                          3 cardGraff, Malebranche of the Burning Abyss
                                          Graff, Malebranche of the Burning Abyss
                                          DARK 3
                                          Graff, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 1500


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss".


                                          N Rarity
                                          3 cardLibic, Malebranche of the Burning Abyss
                                          N Rarity
                                          3 cardLibic, Malebranche of the Burning Abyss
                                          Libic, Malebranche of the Burning Abyss
                                          DARK 3
                                          Libic, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 1300

                                          • DEF:

                                          • 700


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Libic, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.


                                          SR Rarity
                                          2 cardScarm, Malebranche of the Burning Abyss
                                          SR Rarity
                                          2 cardScarm, Malebranche of the Burning Abyss
                                          Scarm, Malebranche of the Burning Abyss
                                          DARK 3
                                          Scarm, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 800

                                          • DEF:

                                          • 2000


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss".


                                          R Rarity
                                          3 cardMalacoda, Netherlord of the Burning Abyss
                                          R Rarity
                                          3 cardMalacoda, Netherlord of the Burning Abyss
                                          Malacoda, Netherlord of the Burning Abyss
                                          DARK 6
                                          Malacoda, Netherlord of the Burning Abyss
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 2200


                                          You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard.


                                          N Rarity
                                          3 cardRubic, Malebranche of the Burning Abyss
                                          N Rarity
                                          3 cardRubic, Malebranche of the Burning Abyss
                                          Rubic, Malebranche of the Burning Abyss
                                          DARK 3
                                          Rubic, Malebranche of the Burning Abyss
                                          • ATK:

                                          • 100

                                          • DEF:

                                          • 2100


                                          If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn.


                                          UR Rarity
                                          1 cardFoolish Burial
                                          UR Rarity
                                          1 cardFoolish Burial
                                          Foolish Burial
                                          Spell Normal
                                          Foolish Burial

                                            Send 1 monster from your Deck to the GY.




                                            Tag(s):

                                            N Rarity
                                            3 cardGood & Evil in the Burning Abyss
                                            N Rarity
                                            3 cardGood & Evil in the Burning Abyss
                                            Good & Evil in the Burning Abyss
                                            Spell Normal
                                            Good & Evil in the Burning Abyss

                                              This card is used to Ritual Summon "Malacoda, Netherlord of the Burning Abyss". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 "Burning Abyss" monster from your hand to the Graveyard; add 1 "Burning Abyss" card from your Deck to your hand. You can only use this effect of "Good & Evil in the Burning Abyss" once per turn.


                                              N Rarity
                                              1 cardThe Terminus of the Burning Abyss
                                              N Rarity
                                              1 cardThe Terminus of the Burning Abyss
                                              The Terminus of the Burning Abyss
                                              Spell Normal
                                              The Terminus of the Burning Abyss

                                                Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Burning Abyss" monster on the field; it gains 800 ATK and DEF until the end of your opponent's next turn.


                                                N Rarity
                                                2 cardFire Lake of the Burning Abyss
                                                N Rarity
                                                2 cardFire Lake of the Burning Abyss
                                                Fire Lake of the Burning Abyss
                                                Trap Normal
                                                Fire Lake of the Burning Abyss

                                                  Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets.


                                                  N Rarity
                                                  1 cardThe Traveler and the Burning Abyss
                                                  N Rarity
                                                  1 cardThe Traveler and the Burning Abyss
                                                  The Traveler and the Burning Abyss
                                                  Trap Normal
                                                  The Traveler and the Burning Abyss

                                                    Target any number of "Burning Abyss" monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 "The Traveler and the Burning Abyss" per turn.


                                                    SR Rarity
                                                    1 cardDante, Pilgrim of the Burning Abyss
                                                    SR Rarity
                                                    1 cardDante, Pilgrim of the Burning Abyss
                                                    Dante, Pilgrim of the Burning Abyss
                                                    LIGHT 9
                                                    Dante, Pilgrim of the Burning Abyss
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2500


                                                    3 "Burning Abyss" monsters with different names Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 "Burning Abyss" card from your hand to the Graveyard; draw 1 card. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can send 1 random card from your opponent's hand to the Graveyard.


                                                    UR Rarity
                                                    3 cardCherubini, Ebon Angel of the Burning Abyss
                                                    UR Rarity
                                                    3 cardCherubini, Ebon Angel of the Burning Abyss
                                                    Cherubini, Ebon Angel of the Burning Abyss
                                                    DARK
                                                    Cherubini, Ebon Angel of the Burning Abyss
                                                    • ATK:

                                                    • 500

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                    SR Rarity
                                                    2 cardWee Witch's Apprentice
                                                    SR Rarity
                                                    2 cardWee Witch's Apprentice
                                                    Wee Witch's Apprentice
                                                    DARK
                                                    Wee Witch's Apprentice
                                                    • ATK:

                                                    • 1400

                                                    • LINK-2

                                                    Link Arrow:

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.


                                                    R Rarity
                                                    1 cardVirgil, Rock Star of the Burning Abyss
                                                    R Rarity
                                                    1 cardVirgil, Rock Star of the Burning Abyss
                                                    Virgil, Rock Star of the Burning Abyss
                                                    LIGHT 6
                                                    Virgil, Rock Star of the Burning Abyss
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 1000


                                                    1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn.


                                                    UR Rarity
                                                    2 cardDante, Traveler of the Burning Abyss
                                                    UR Rarity
                                                    2 cardDante, Traveler of the Burning Abyss
                                                    Dante, Traveler of the Burning Abyss
                                                    LIGHT
                                                    Dante, Traveler of the Burning Abyss
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 2500


                                                    2 Level 3 monsters Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 "Burning Abyss" card in your GY, except this card; add it to your hand.


                                                    UR Rarity
                                                    2 cardNumber 3: Cicada King
                                                    UR Rarity
                                                    2 cardNumber 3: Cicada King
                                                    Number 3: Cicada King
                                                    WIND
                                                    Number 3: Cicada King
                                                    • ATK:

                                                    • 1200

                                                    • DEF:

                                                    • 2500


                                                    2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                                    R Rarity
                                                    1 cardNumber 49: Fortune Tune
                                                    R Rarity
                                                    1 cardNumber 49: Fortune Tune
                                                    Number 49: Fortune Tune
                                                    LIGHT
                                                    Number 49: Fortune Tune
                                                    • ATK:

                                                    • 400

                                                    • DEF:

                                                    • 900


                                                    2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                                    R Rarity
                                                    1 cardNumber C43: High Manipulator of Chaos
                                                    R Rarity
                                                    1 cardNumber C43: High Manipulator of Chaos
                                                    Number C43: High Manipulator of Chaos
                                                    DARK
                                                    Number C43: High Manipulator of Chaos
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 0


                                                    4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current LP.)


                                                    SR Rarity
                                                    1 cardThe Phantom Knights of Break Sword
                                                    SR Rarity
                                                    1 cardThe Phantom Knights of Break Sword
                                                    The Phantom Knights of Break Sword
                                                    DARK
                                                    The Phantom Knights of Break Sword
                                                    • ATK:

                                                    • 2000

                                                    • DEF:

                                                    • 1000


                                                    2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.



                                                    BURNING ABYSS Decks in MASTER DUEL

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